Topic | Description |
---|---|
CS-unplugged & Computational Thinking | CS concepts; Coding Concepts; Collect and analyze data; Formulate problems; Pattern recognition; Abstraction; Algorithm design |
Web Design | Introduction; Browsers and editors; Tools; Markup vs presentation; HTML, CSS & JS tags and elements; Web graphics |
Coding |
Programming concepts; Interactive stories, animations and games; Projects; Python programming |
Database (DB) |
Introduction to DB programming; DB concepts and data objects; Relational DB; DB operations; Transactions. |
Game Development | Principles of game design; Game programming languages; Game Engine; Blender; Unity; Space; Components; Mechanics; Goals; Rules |
Robotics and IoT |
Program microcontroller; Introduction to Micro:bit and Arduino Kit; Communication models and networks; Protocols; Make Code; Deploy project; Prototype circuits; Sensors |
Animations | Principles of animation; Staging, timing, mechanics and kinetics; Scripting; Story telling; Visual effects; Modelling |
App Development | Layouts; App navigation; Activity and Fragment lifecycle; App Architecture; Device location; Web browsing; Using collections of data; Working with Scroll View |
Strathmore University
4thFloor Student Centre Building,Keri Road, Madaraka Estate,
P.O Box 59857,00200,Nairobi.
Mobile: +254 703 034616/ 0703 034 617.
Digital Learning Centre,
+254730734696
ilabafricaelearning@strathmore.edu